Monday, April 15, 2013

Cool Stuff From All Over (And Down Under)

It was another quiet weekend at the Mad Padre's painting chapel, on the edge of the still mostly frozen Canadian prairie. After teasing Curt C about how Regina might not see summer until mid July, my own part of Alberta got a dump of snow this weekend, though Madame Padre did log the first robin sighting on the back lawn this Saturday, so we live in hope.

Since I last posted here I received a message from the Canadian Forces confirming my selection for the Advanced Training List, meaning that I will be going back to school this fall on the taxpayer's dime. Thank you, kind taxpayers. The last time I was in graduate school, I lived on ramen noodles and washed my dishes with my underwear, so this will be a pleasant change. I still await the elusive posting message that authorizes me to move, put my house on the market, etc. In the meantime, work continues. OP LIVING ROOM is now at D+14, with the carpets ripped out, the walls painted, and, after this weekend, the baseboards sanded. Since I ran away to play little soldiers with my friends the weekend previous, I owed Domestic Niner a weekend at the chores.

I should say that sanding baseboards is one of the nastiest jobs known to humanity. My back is still not talking to me, and despite the masks I am sure I inhaled enough dust to take a few years off my life. However, the wood is original, solid, lovely stuff, dating from the house's construction in 1912, and I felt I owed it to the old girl to do it right. I hope to have them stained by this weekend, and the room ready for the carpet layers when they choose to show up. Work has also progressed on some minor side projects, such as OP KITCHEN SINK and OP BANNISTER PAINTING. OP STOVETOP and OP ELECTRICAL are scheduled for this Friday.

Some good things came through my mailbox in the last few weeks that deserve comment. I was thrilled to get my prize from Dux Homunculorum's recent contest, a set of Iron Ivan's WW2 rules, Disposable Heroes.

I've glanced at them quickly and they look intriguing, so possibly they will get on the gaming table this weekend. Thank you so much, Dux. Stanley the Cat says hello, by the way. He keeps sitting by the door, waiting for the postman. I am starting to wonder if he got bribed to pick the winners in my own contest. I could be wrong, but it's suspicious how often he's asked wbat Australian rodents taste like. Why would he think about that, I wonder.






Also in the last few weeks, I was delighted to get a package from Spain, from Benito, the owner of the Gaming With Too Fat Lardies blog. Benito had noticed that in a post a few month's ago, I had expressed a desire to get a copy of Don Greenwood's famous Avalon Hill game, Breakout Normandy. He kindly offerred to trade me his copy, in excellent condiiton, in return for postage and some trades. This was terribly kind of him, and is a fine example of what young Kinch has called The Freemasonry Of The Hobby. Gracias, amigo! I look forward to playing this game this week, once I get the carpet pulled up from my study (the last room to be readied for OP CARPET).

Besides these two exciting arrivals, a third package showed up here recently, and it deserves a post of it's own, because it is so brilliant I need sunglasses to describe it. I hope you're excited, and that you'll come back here soon to find out what it is!

Wednesday, April 10, 2013

Battles In Regina: My Excellent Gaming Adventure At Schloss Campbell-Hanks

Now it can be told, the tale of how I battled through the frozen wastes of mind numbing emptiness that are the Canadian prairie to the Analogue Hobbies HQ in Regina, Saskatchewan, pausing on the way to draw inspiration from some of the great wonders and shrines that dot the bleak Canadian landscape. Here, for example, is the Great Moose Butt, an object of great veneration whose origins are lost in antiquity.

Once comfortably settled into Curt's home, fortified with a giant Meat and Wheat pizza and several cold ones, we settled down to a World War One game featuring kit I have long admired on Curt's blog, his Great War In Grayscale figures. I confess I didn't get these figures at first, but seeing them together with Curt's signature gray and black landscape evokes the period as we know it through period photographs and newsreels, back before the world was in colour (see http://www.cooperativeindividualism.org/political-economy-of-calvin-and-hobbes-1.html). We used the Too Fat Lardies Great War rules, Through the Mud and Blood, and they worked well, providing for a tense and uncertain game.

In this scenario, a meeting engagement set at the time of the Belgian's flooding of the Yser region in 1914, the German objective was to reach a key bridge across a canal, while the Allied goal was to reach a lock station and open up the sluice gates to start the flooding. Since the German objective was on the Allied start line and vice versa, it made for a tense game where both sides would have to move swiftly and decisively, while overcoming that great foe of mobility, the machine gun. Here the Belgians use their deadliest asset, an MG-equipped armoured car, to check Gernan scouts occupying a church and churchyard in the centre of the table. Desite its fierce appearance, the armoured car was a bit of a bullet magnet, and wasn't all that effective.

Reinforcements kept arriving and being fed into the fight. Here Curt's dog-drawn Belgian MG and team moves up beside a lovely piece of terrain, made by Kobblestone Castings, very nice kit. The dog gunners were commanded by y Allied counterpart, Sylvain, while our German opponent was Curt's friend Stacy. Now Sylvain's habituary caution is legendary among his gaming friends, and this block of townhouses was irresitible to him. Leaving the dogs to frolic in the adjacent leash free park, Sylvain sent his machine gunners to the top floor to smash windows, set up a field of fire. A squad of tough Highlanders, also under Sylvain's command, later vanished into the same buildings, apparently in search of liquor, and were never seen again.

Stacy's troops hunkered down in the churchyard and engaged in a duel with the Belgian machine gunners. While they took some stick they repeatedly got the better of things and drove the Belgians away from the window in showers of flying lead and broken glass. Stacy's main effort was in the center, allowing me to gradually slip a squad of raw but enthusiastic Belgian infantry around and into position, had we time for a few more turns, to make a run for the lock and open the sluice gates. It was a near run thing and the battle gave a good feel of how the early fighting of 1914 quickly ended in bloody stalemates. A great treat of a game.

On Saturday afternoon Curt's friend John Bertolini drove down from Saskatoon to host our second game. John was described by Curt's wife Sarah as a true renaissance man, and I agree. A carpenter, scholar, raconteur, as Sarah said, he could make you a house, talk to you in French, and make you a model soldier. In fact, John could make you a house and then FILL it with toy soldiers. The gob-smacking thing about this game was that every one of the hundreds of figures on this table was sculpted, cast, and painted by John.

John explains the rules to myself and to Curt's colleague, Jeremy. The rules were a fairly simple set of generic 19th century rules, from a hardback book of newish publication date, but I'm blessed if I can recall who wrote them. This was Jeremy's first foray into miniatures gaming and he showed himself to be a talented and aggressive commander. We made a good team, unlike, say, Curt and John, who's command was riven with rivalry, recriminations and backbiting, rather like most 19th century generals, come to think of it.

Curt concentrated both of the Russian cavalry regiments on his flank and came in hard against me, his left hand regiment braving hails of grape and musket fire.

One full and one depleted Russian regiment charge into the steadfast and brave Austrians. Curt's sexy Litko markers are on display here. This charge began a running fight that would last for practically the entire game, with charges being made, countered and repulsed, until eventually a handful of Russians were seen off by a slightly larger handful of Austrians.

Meanwhile, Jeremy resolutely took the fight to John in the centre, lowering his head and wading in through a flurry of blows like a boxer. The Austrians closed to musket range, shook into line, and slowly won a brusing firefight that left most regiments on both sides sadly depleted. However, at the end of the day, we decided that it was an Austrian victory. It was a truly enjoyable fight, the kind where both sides sense victory drawing near and then slipping away repeatedly, and with the outcome hanging in the balance for much of the game. For me, it was one of those rare moments, maybe a once in a lifetime event (unless I go back to Nova Scotia and visit Ross McFarlane) where every figure on the table is, from start to finish, the work of one fellow. Truly inspirational.

Following a rest and an excellent salmon dinner from Sarah, Curt and I welcomed his friend Peter Douglas. Readers who followed this year's Analogue Hobbies painting challenge will recall seeing many of Peter's great WW2 ship models on display. My experience of painting naval models is limited to a handful of larger (1/600) scale ships, but Peter makes the painting and basing look easy. Peter's scenario was based on Savo Island at Guadalcanal, transposing the Italians for Americans and the British for Japanese. In our game a Royal Navy task force of cruisers and destroyers was using the cover of darkness to attack an Italian landing force somewhere in the Med. The Regio Marina Italia was defending the troopships with a similar but slightly smaller force of CAs, CLs and DDs, and since I was the least experienced player, I was given the Italians while Curt took the helm of the RN. Peter umpired and interpreted the rules (General Quarters III as I recall.

Here I am muddling my way through the initial plotting of moves, trying hard not to do anything wrong such as run aground, shoot my own ships, collide in the dark, etc. I quickly discovered that the Italians were hindered by a lack of radar and much less accurate gunnery.

However, as it turned out, the dark was a two-edged knife. While one of my DD pickets, the Frescia (or Foccaccia as she was rudely rechristened), was hammered into scrap by opponents seen only by their gunflashes, my other picket, Ascari, detected the British at close range while herself remaining unseen. Her captain bravely turned towards the British line, flushed his torpedoes, and then steamed away at flank speed. The results were gratifying, with multiple hits causing fires, flooding and damage to the DD Nubian and CL Euryalus.

Getting caught in the narrows was bad luck on Curt's part, and on the sound theory that all wargaming is essentially role playing, he opted as the RN commander to turn away and not risk further damaged ships that the Luftwaffe might pick off come the dawn. Before he turned away his division fired all their torps, which had the effect of blowing the stern off the exultant Ascari, sinking her outright. The Italian commander, flushed with success, turned away from the fish and put on speed, saving further damage to Il Duce's ships and effectively ending the engagement.

Result, a minor Italian victory, as the two damaged RN ships would have been Stuka bait come the dawn. I greatly enjoyed the GQ3 rules, which Peter explained masterfully. It was a treat to push his lovely ship models around. 20th century naval gaming is something I would love to get into, but have to firmly forbid myself from indulging in. There are too many fun periods, and one must specialize in something. So all told, a wonderful weekend of gaming and good company. Thank you Curt and Sarah, John and Peter for the excellent adventure.

Tuesday, April 9, 2013

Happy Blog Birthday Loki!

Fellow blogger and Analogue Hobbies brush ronin Loki (aka Andrew Saunders) is celebrating the second birthday of his very fine blog with a cracking good contest.

You have until the end of April to get in your entry, and be sure to give Loki your congratulations. Well done, Andrew!



Sunday, April 7, 2013

Gone To The Dogs

As mentioned here, I made the pilgrimage to Regina, Saskatchewan this weekend for a very pleasant weekend of gaming. For my non-Canadian readers, the distance between my home in Medicine Hat, in the SE corner of Alberta, and Regina, in the south centre of Saskatchewan, the capital of the next province to the east, is about 500kms, roughly a five hour drive. It's a large enough distance that I travelled from spring back into winter. Med Hat was about 15C on Friday, with not a trace of snow in sight, and Regina is still being buffetted by winter storms. The only people who seemed happy about that were the cross-country skiers I saw in the parks while there. It was a shock to go from a dry, clear road to a 60km winds blowing snow from the flat prairies onto the highway and choking it from two lanes to half a lane, making the last hour of the drive there a white-knuckle affair. The drive back was kinder to me today. Oh Canada, how I love you.

Curt and his radiant wife Sarah could not have been kinder hosts, and made me welcome in Schloss Campbell-Hanks, their lovely home. We got three games in, ranging from Curt's patented Great War In Grayscale to a terrific Old School game with Curt's pal John's own sculpts and castings, all gorgrous figures, to a 1940-41 Med naval game run by Peter Douglas, the admiral of the prairies. Curt will be sending some pictures once he fights clear of announcing the results of his painting challenge, and I'll get some batreps posted here in due course.

Followers of Curt's blog will recall his announcing two new additions to his family. Here I am with Felix, a demure and patient soul who was happy to pose for my iPhone.

And with Oscar, who doesn't respect the formal portrait but who is lavish with his affection. Dog germs, blech!

Too charming lads to be sure. If I wasn't married to a hardcore cat fancier who lacks the canine appreciation gene, I'd have some of my own.

After the final game, Curt (left) and me (right) model our Posties Rejects shirts on either side of Peter, the Single Handed Admiral. Yu can see what winter in Regina looks like from Peter's blog.

More to follow.

Wednesday, April 3, 2013

The Resurrected Armies Project 1: Salvaging Soviets

April is the cruelest month, said the poet, and so far it has been cruel to my painting intentions. Easter Monday, the first day of the month, was continuing to ready our old house to go on the market. OP LIVING ROOM commenced Monday at 09:00hrs with sanding the crown moulding:


Plans were changed on the fly when Madame Padre decided that the ceiling needed to be painted. I hate painting stucco anhd I hate painting ceilings, but it got done. Adapt and overcome.

Tuesday night however I had a chance to start thinking about something I mentioned here back in February, my Resurrected Armies project, which will run for the sixty days of Easter. The goal of the project is to find figures from my collection that have suffed the slings and arrows of time and multiple moves, to dig them out of their storage boxes, give them some TLC and play a game or two with each of them. I decided to start with all my 20mm Soviet kit, which has never all been on the table at the same time, so I thought a parade of the Red Army would be in order.

I had forgotten what a lot of tanks I have, all mostly late war. Originally, not knowing any better, they were all painted in Tamiya Flat Earth (chosen from a limited selection at my local hobby store), but some years back I discovered the Vallejo line and switched to their Russian Green. At the time I was blissfully ignorant of washes, weathering, drybrushing, pigments, airbrushes and such, so the paint schemes are quite basic. In the foreground are two Fujimi SU85s in their Russian Green, and to the right are two HO scale trucks (Rocco or Minitanks, can't recall which) posing as Lendlease US trucks in their original Flat Earth.

More tanks. A Fujimi KV2 at the back beside an ESCI KV1, while to the right two Matchbox T34/85s in my first brown paint scheme (you can see an early attempt at green camo) sit in front of two more T34/85s that someone gifted me - I think they are also Matchbox kits? A couple of T34s are visible and to the right there is a Ukranian kit of some sort, a Zil truck whose wheels keep coming off and which needs some repair.

Here's the original cadre of my Soviet infantry. Most of these figures are either the ESCI hard plastic Soviet Guards troops or else the soft plastic set by ESCI. a few of them are metal figures from the RAFM Platoon 20 range. I bought and painted these chaps sometime around 1990. I was thinking last night about the difference between then and now as far as painting guides and resources. 1990 was pre-world wide web, so there were no blogs, painting guides, hobby websites, or forums, and no google to reach them with. There were Osprey books, if one could find them, and I think I painted these fellows in Tamiya Flat Earth because it seemed the closest thing to what I thought at the time Russian uniforms looked like. How quaint. The basing is quite rudimentary as well, just thin sheets of carboard with green paint and some basic flocking. They were organized into fireteams as per a friend's homebrew rules. The standard for basing was lower in those days. Note the standard-issue Soviet army officer pose, with pistol pointing heroically but uselessly skyward.

At some point in the 1990s I decided that my little Russian army needed some anti-tank guns, so I bought two by mail order from, I think, Skytrex. I discovered Skytrex in an issue of Miniature Wargames that I somehow got my hands on - old school mail order where one went to the bank or post office, got an international money order, sent it off, and a month later started watching for the postman. Ordering stuff online via paypal and getting it days later seems quaint now. I got two ZIS 57mm AT guns, of which one was assembled and lost over the years. The one here needs to be assembled and painted. The crew show my painting style in transition, with some having a lighter uniform shade and green (rather than the original Flat Earth brown) helmets. I love the officer - I think he is supposed to be looking through binos, but the sculpt looks like he is sucking on a vodka bottle.

Here's the real deal, a recently ( 3 years ago?) purchased box of Italieri AT guns, with what the box translation whimsically calls "servants". Really good kit. I assembled the guns and started painting the "servants" for the Analogue Painting Challenge but never got them finished. They have a Fall of Berlin look about them.

A smaller group (maybe a dozen) of what I think of as my second generation Russian infantry. These chaps were based indivually for a skirmish level set of rules called The Face Of Battle. It was well intentioned and I tried hard to make it work. FoB required that one keep track of individual soldiers, and whether they were standing, kneeling, or prone, and so I tried hard to assemble three poses for soldier A1, A2,etc before I eventually said sod this for a game of soldiers. The lighter uniform colours show that by the mid 1990s I had armed myself with the Osprey Book on the Red Army of the Great Patriotic War, a very fine reference. However, my knowledge of and access to paints was still sketchy. I think the odd colour on these chaps Folkart acryllic English Mustard, which looked somewhat close to the Osprey plates. There is some rudimentary attempts at shading visible, and proper green helmets. The two kneeling figures in the foreground are actually painted in Vallejo Russian uniform, and date from the middle of the last decade, when I finally had access to a decent hobby store.

The internet and hobby forums wised me up to other options for this period, and about five years ago I shelled out for some lead Brittania figures, after hearing good things about them on the Guild forum. They were pretty good, and I started painting some before a posting, but didn't like the results of a GW/Citadel flesh wash I tried at the time, so at the very least I need to repaint the flesh on these Ivans, and possibly the uniform tunic as well. I think when I base them I will follow my now standard pattern of putting them on circular bases by the half-section.

As part of the same order, my Russian army got a command group. Britannia makes a nice collection of Russian officers getting a briefing, which no doubt includes a warning that the last one to the Reichstag gets an interview with the NKVD. Primed and ready to go. That's the Britannia command truck behind them, waiting to recover from the Great Pigment Pickle.

And some Britannia tank riders, who have rather a few tanks to choose from once they're ready. Behind them are a mittful of Britannia figures waiting their turn in the paint queue.

It wouldn't be fun without air support. I assembled and painted this Matchbox Sturmovik about ten years ago and it's never been in a single game. It's lost a few bits over the years but it's still in fairly good shape, flying high on its home made dowel stand that I'm rather proud of.

Top view of the Sturmie as it flies over the battlefield. I found an unopened box of Esci figures in a box of plastic kits that Madame Padre scowls at every time we move, and I should paint them up and try some customisations, including a flag for one of the open handed figures rather than a weapon.

And finally, it wouldn't be a wargames army without cool troops like these Black Sea sailors. I have almost a platoon of these fellows, each a fine example of my painting and basing style ca 2000. These are from the old FAA range of WW2 figures - FAA as I recall were pretty cutting edge for their day, or so it seemed to me. I was in Chicago on business in a previous life, and have fond memories of driving across town to The Emperor's Headquarters, a now defunct wargames store that was big in its heyday. I found six packs of these figures on a spinner rack and bought them all, then spent an extra hour trying to navigate my way out of town (pre iPhone GPS days). I still have a support weapons pack to paint, including an ATR team and two DP LMG gunners.

So what would resurrection look like for this army? Here are some goals that are, I hope, attainable before Pentecost Sunday, May 19, the end of the sixty days of Easter.

1) Paint and base the Britannia figures as quickly and cleanly as possible, with a little more attention to the command group.

2) Finish the Italieri AT guns and get the Skytrex one assembled, painted and based.

3) Get the T34s into shape for a game of Battlegroup Kursk.

4) Paint and base my support weapons Black Sea sailors.

5) Fix the damn truck.

6) Play a game of Battlegroup Kursk with some of these troops.

7) Do a quick upgrade of the older ESCI infantry, using some of the speed painting techniques at the Guild forum - http://www.guildwargamers.com/phpBB3/viewtopic.php?f=83&t=12864&hilit=Speed+Painting+Soviets - now if only I can find some FOW German Yello Spray - maybe just use some Vallejo German Yellow w my airbrush as a start?

Tuesday, April 2, 2013

First Annual Meeting, Posties Rejects Canuck Chapter To Occur This Weekend

The First Meeting of Postie's Rejects, Canuck Chapter, is set to meet at Curt (Analogue Hobbies) Campbell's place in Regina, Saskatchewan, this weekend. Reject Curt announces the following agenda:


Mike has asked for me to put on a Great War scenario which I'll do for Friday night. In addition, John Bertolini from Saskatoon has offered to set up a Old School Toy Soldier battle for Saturday afternoon (using his super cool personally sculpted, home-cast and painted models) AND Saturday evening Peter will be laying out a 1:2400 WWII naval action set in the Med. All this gaming mayhem will be occurring at Curt & Sarah's. (God bless her long-suffering soul!) Friday's Great War game will start at 7:30pm. John's game on Saturday around 2pm and Peter's around 7:30 that night. Look forward to seeing you around the table! Best,Curt


Also on the agenda is the ceremonial presentation of Curt's ronin from the Painting Challenge and a presentation to Pete Douglas for a fabulous prize he won recently on this very blog.


The Canadian Chapter was founded last year when Reject Curt visited Reject HQ in England just under a year ago.
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Further cementing the tradition, last summer was also when Reject Fran and I did a shirt exchange, in which Fran got some old Canadian Army rag and meself came out the better, I thought. I shall be wearing my fabulous Reject shirt this weekend.


Now, we being but simple colonials, who look to Mother England for direction, inspiration, and inebriation, have the following questions for Fran, Ray, Big Lee and all.


1) Are there any rituals that we need to observe, such as not rolling "1"s, taking the piss out of each other, and having a fry up?

2) Do we address each other as "Gits" or are there other appropriate salutations such as "Right Honourable Reject", "Sod Off", etc?


3) Any other advice?




Sunday, March 31, 2013

Seduced By The Barmaid ... Or How Miniatures Sometimes Get Painted

Well, it wasn't quite like this.

She spoke German, not Italian. But there she was, way at the back of the painting queue, and somehow she caught my eye.

Perhaps you, good reader, are careful to enforce discipline in your painting queues. Figures are painted by project, or by time waiting in the lead mountain, or some such rule. I try to have guiding principles such as these, but I confess I am a victim to my own self-diagnosed painting ADHD. The problem is confounded by a shapely leg and a saucily poised beer stein.

She is the Reaper Miniatures Oktoberfest Fraulein, purchased for my Weird War Two project, which is still a vague mass of ideas and scenes from old films that only exist in my head. I sort of envisioned her as an Allied agent or resistance fighter, infiltrating German beer halls to worm secrets out of lager-addled Nazis, perhaps something along the lines of the late Ingrid Pitt's character Heidi from Where Eagles Dare. <

I can't resist, more Ingrid here:

Where was I? Oh, right. While I was painting some samurai figures for Curt's Analogue Hobbies painting challenge, she caught my eye from a box of unpainted figures tucked on a shelf by the painting bench. A finger beckoned, a promise of some good Munich beer, and a sly wink, and I was putty in her hands. Besides, as I mentioned here earlier, since she knew that I had no geisha girl figures on hand, she promised to be a calming influence on the samurai, and she was, mostly, though, like cats to their owners, they kept bringing her body parts.

Here's the final result.

Yes, I know, shocking for a middle-aged clergyman to be painting figures such as these. I'm shocked myself. And to think she was painted during Lent.

The samurai angle got me thinking about a character background for this charming lady. Let me know if you think this works. From Project Alice Personel Files, Top Secret Operative: Ingrid Pittcairn Code Name: KATANA Biography: Daughter of British missionary teacher (The Rev. Lancelot Andrews Pittcairn) and Austrian missionary nurse (Irene Pittcairn, nee Gammel) who met while working in Japan in the 1920s. British citizen, fluent in English, German, Japanese and Chinese. Largely raised on the northern island of Hokkaido, where her family befriended a Buddhist monk with training in the anciet samurai arts. Rv. Pittcairn, an eccentric and liberal-minded father, indulged his daughter when she asked the monk to teach in the martial arts. Upon her father's death in 1935, Ingrid and her mother settled with relatives in Vienna, but fled to England following the Anschluss. Ingrid enrolled in languages at Oxford University, but left her studies following a dispute over her being forbidden to participate in varsity fencing. She was recruited by Intelligence as a linguistic analyst, working in the Asia section, but a meeting with Padre Tristram Mercer, a friend of her father's, led to ber being taken on by Project Alice. Ms. Pittcairn has no special supernatural aptitude or abilities, but her knowledge of Buddhist meditation practices, her keen mind, linguistic abilities and athleticism, it is believed, will make her well-suited for the kind of work to be expected of Project Alice operatives.

Sound plausible? Remotely plausible? Bad fiction plausible? Quentin Tarantino plausible?

Now, if only someone were to sculpt a Bavarian beer garden girl wielding a samurai sword, I could die a happy man.

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