Last week when young Kinch and I used Google Hangouts to play Command and Colors Napoleonics, using the Barossa scenario from the Spanish Army Expansion 1 set. During that game, Kinch showed me that one needs to be aggressive and audacious when you play the French.
I left the board set up and played the scenario again solo, trying to Kinch’s advice to heart. Here’s what happened with the score at 6-3 in favour of the French. The second of the two British five-block Grenadier Guards units has moved up to contest the vital hill. It hasn’t had a chance to unleash its deadly firepower yet, simply because the British were unlucky getting cards to order units on their right flank.
On the French turn, I decide to use the Probe Centre card to move order two units, one of which is an untouched Line Infantry unit straddling the line between left flank and centre. If I move it forward and melee the Guards, the French get four dice plus 1 for the signature French characteristic bonus for infantry fighting infantry. Hopefully the French can whittle the Guards down a little bit. And here’s the roll.
BOOM! The crossed sabres cause casualties in melee, and with the two infantry figures, that wipes out the Guards and gives the French a 7-3 win. And that’s the game.
And my takeaway from this is: Audacity. Always Audacity. And a bit of luck never hurts.