It’s a retro post tonight as I finally punched a game I’ve had for ages, GMT’s Battles of Waterloo, a 1994 game design by Richard Berg. I bought it and three other titles through a sale after a friend of mine told me about this new, up and coming gaming company called GMT. My newfound Napoleonics interest made me want to go back and give it a try.
I’ve decided to start with the Ligny scenario. It’s a big game, played on two maps (the maps are clever back printed to allow four battles in one box. The new house gives me a study with a door I can keep closed from the dreaded kitty cats. Even so Ligny is a big game, taking up my entire desk. Here’s the initial setup, with the Prussians in the centre and the French just coming onto the map.
Old “Vorwarts” Blucher ponders how he can extricate his army from the French tide and link up with Wellington. It’s quite a nice map.
While Napoleon together with Grouchy plot the piecemeal destruction of the Allied armies
Here’s a bit of gaming history.
In the bottom of the box I found a GMT 1994 catalogue. Billingsley, Berg, Herman - quite the lineup of talent that they were able to include as part of the GMT team. The artwork already has that signature style of Rodger MacGowan that makes boardgames of previous decades look so dull. A reminder of how long ago 1994 was, the game design notes mention that Berg and the play testers were able to collaborate using an awesome piece of technology called the Genie Information System. Hands up if you remember GEnie. Bonus marks if you ever played a game using GEnie.
Hopefully next Tuesday I’ll actually have something to say about the game itself.
Blessings to your die rolls!