tag:blogger.com,1999:blog-6519665561624985779.post8978236187147189420..comments2024-03-28T20:39:06.226-07:00Comments on The Mad Padre's Wargames Page: Playing Breakout Normandy: The Curse of Dieppe Revisits Juno BeachMad Padrehttp://www.blogger.com/profile/00410143683610813671noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-6519665561624985779.post-2235058564711220892014-01-21T11:01:40.698-08:002014-01-21T11:01:40.698-08:00For combats, each side rolls 2d6, so your Canadian...For combats, each side rolls 2d6, so your Canadian roll of 1 is impossible !<br />1d6 is used for interdiction against each unit (coastal arty vs landing, and Allied air vs German longer moves).Mircea Paucahttps://www.blogger.com/profile/14861821936239845672noreply@blogger.comtag:blogger.com,1999:blog-6519665561624985779.post-87972081263060498252013-05-27T23:16:27.653-07:002013-05-27T23:16:27.653-07:00Good to see my former game to use after so many ye...Good to see my former game to use after so many years gathering dust in a shelfAnibal Invictushttps://www.blogger.com/profile/00574972963418062956noreply@blogger.com