tag:blogger.com,1999:blog-6519665561624985779.post7369261574121989210..comments2024-03-29T02:18:02.207-07:00Comments on The Mad Padre's Wargames Page: First Thoughts On Playing "Scharnhorst: Campaigning With Blucher" SoloMad Padrehttp://www.blogger.com/profile/00410143683610813671noreply@blogger.comBlogger5125tag:blogger.com,1999:blog-6519665561624985779.post-20449933093444404472016-02-18T13:17:18.919-08:002016-02-18T13:17:18.919-08:00I used Zucker's boardgame to do solo campaigns...I used Zucker's boardgame to do solo campaigns when I was playtesting Blucher. It generated a number of interesting battles. You had uneven battles, battles in poor weather, and battles where one side just wanted to hold out a day for reinforcements to arrive.<br /><br />But Zucker's rules are WAY over the top for this sort of thing, so I only roughly used the rules and map to move forces around.<br /><br />The biggest upside for solo play in the Zucker system is that you roll for some forces to see if they move and how far. That really helps inject uncertainty into the campaign.<br /><br />If I was to do Scharnhorst solo I would draw up plans for both sides, then dice each turn to see a force moves or can override orders to react to enemy.Camnoreply@blogger.comtag:blogger.com,1999:blog-6519665561624985779.post-87045437506485064502016-02-11T20:11:38.185-08:002016-02-11T20:11:38.185-08:00Big thumbs up for Scharnhorst and Blucher too. In...Big thumbs up for Scharnhorst and Blucher too. In our 3 run outs, the mini-campaign has produced some interesting battles. In one, my 3 Spanish corps caught a single French corps. I had him on the ropes and then ALL of his reinforcements arrived at once, turning the tide. In another, the shoe was on the other foot. I fought a delaying action but my reinforcements didn't quite make it on the table in time. Let us know how it goes! Montyhttps://www.blogger.com/profile/16094254709103687259noreply@blogger.comtag:blogger.com,1999:blog-6519665561624985779.post-74084773237734053632016-02-11T10:43:15.425-08:002016-02-11T10:43:15.425-08:00Mike, I think if you can organise a PBEM diplomacy...Mike, I think if you can organise a PBEM diplomacy game I don't think organising this is beyond you. There's nothing quite like the human element to make things truly random. Conrad Kinchhttps://www.blogger.com/profile/15683395740934527502noreply@blogger.comtag:blogger.com,1999:blog-6519665561624985779.post-81343687830206739222016-02-11T05:40:12.474-08:002016-02-11T05:40:12.474-08:00I have often considered using Zucker's series ...I have often considered using Zucker's series of Napoleonic operational boardgames as a campaign engine for generating tabletop battles within the context of the campaign setting. Struggle of Nations would be my top choice in that regard. Treating the campaign as a PBeM with remote players taking the roles of the major commanders with yourself resolving any on-board clashes would provide a number of interesting gaming scenarios to fight out on the miniatures' table.Jonathan Freitaghttps://www.blogger.com/profile/07862373894196924886noreply@blogger.comtag:blogger.com,1999:blog-6519665561624985779.post-90659191886814307532016-02-11T04:23:23.982-08:002016-02-11T04:23:23.982-08:00I have been thinking about something similar, with...I have been thinking about something similar, with crowd-sourcing movement for my solo campaign. Could be as simple as putting up a few different move options on the blog and first one to make a choice gets to decide for the unit that turn.<br />More involved would be a light-version of your ACW campaign where people take different roles, give orders and you play out the resulting battles.Thomas Nissvikhttps://www.blogger.com/profile/11635793244352536541noreply@blogger.com